Lords of Sin

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About Lords of Sin

"Seven burning stars in the sky, harbingers of seven Archdevils coming to the world of Yvvor. Will the world survive their footsteps? What will our heroes lose themselves in trying to save Yvvor?"

Lords of Sin is a dark, high level D&D 5e homebrew campaign featuring deep roleplay, difficult choices that lead to lasting results, and immersive audio.

Lords of Sin is available in two forms, Narrative Play Podcast and Actual Play Video: The actual play version is the traditional actual play format, with little to no editing and gives the at-the-table experience. The audio-only version, however, uses a narrative play editing style inspired by shows like Worlds Beyond Number. Each episode is edited to prioritize your experience as a listener and feels less like sitting at the table with the players and more like stepping into the world with the characters.

As of this posting, 20 episodes have been recorded with an expected full run of around 40-60 sessions.

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A high-level, dark fantasy D&D campaign that pits the main characters making brutal decisions to try and rid the world of seven arch devils representing the Seven Deadly Sins. Narrative and cinematic in its production, with still a focus on mechanics and rollplaying. Epic musical score with SFX to enhance each scene.

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